Description
DRMeter MkII
Features
- INDUSTRY FIRSTS —
- The first Loudness meter designed for general use and specifically for music production
- The only Loudness meter displaying channel–specific trends and events with classic L/R metering
- DRMeter MkII is also the first plug–in to offer official DRi dynamic range, just like our DROffline batch utility
- Dynamic Deviation, an intuitive presentation of your current dynamic density compared to Target Loudness
- DRM2 is also the first loudness meter with DualVu™. Displaying both Relative and Absolute scales simultaneously makes loudness metering more intuitive and easier to understand.
- MEASUREMENT —
- D-MODE: DR - MAAT’s renowned DR dynamic range standard; PSR - Peak–to–Short–term Ratio; LRA - Loudness Range
- L-MODE: RMS, Momentary Loudness, Short–term Loudness
- Integrated: DRi, LUi (Program Loudness)
- ADDITIONAL FUNCTIONS —
- MFiT mode — measures and monitors signal through round trip iTunes AACplus codec
- Highly configurable: set up DRMeter MkII the way you need
- Measurements always running; easy to switch standards on the fly
- Adjustable, user defined target loudness
- Adjustable, user defined maximum True Peak Threshold
- Dynamic Deviation — difference in LU needed to match user defined target loudness
- LUFS/LU mode, LU mode with +9 and +18
- LINK mode; links left and right channel Dynamic Display together to show average of L+R
- Play and Pause control for integrated measurement
- 3 automatic modes for integrated measurement; AUTO ON, AUTO RESET OFF, AUTO OFF
- R 128 Gate On/Off for downward compatibility
- Gate indicator; indicates when the R/128 / A/85 Gate is active for LU integrated measurements
- Global Reset Button
- -? (?FS) input indicators
- Adjustable color thresholds for peak and loudness bar graphs
- Factory & user presets
- optional -30 dB zoom scale
- 5 different UI sizes for any display size
- TP disable option (= SPPM)
Tech Specs
-
Mac:
Ram: 2
Version: macOS 10.9 and newer
Additional_requirements: OpenGL 3.2 or newer
-
Windows:
Ram: 2
Version: Windows 7 and newer
Additional_requirements: OpenGL 3.2 or newer